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Allow Battle To start

The 918Kiss stone colosseum is round so onlookers can see the full battling activity. Its plan utilizes a lot of roman parchment plans on sections and incredible sculptures of metal, marble and gold line the passages. Remaining at 48 meters high in the entirety of its wonder and holding a horde of more than 50,000, the colosseum stands prepared and the control board welcomes the player to tap on turn for the competition to start. The fine art is brilliant for this endeavor into a gladiatorial world with various images utilized on the reels. Indeed, even the usual result card images that discover their direction onto most exemplary slots get a roman change with added tree leaves embellishing them. The principle character is the warrior and in spite of being an expert contender, is additionally master wild image when called upon and gets serious about successes in the free games. He needs his reinforcement to secure him, so likewise playing on the reels are a blade, body shield and in particular, the combatants cap. No antiquated roman subject would be finished without a sack of gold coins some place thus they get an image in Roman Colosseum. As the Emperor peers down over the baying swarm, he tastes wine from his gold cup and it's this vessel that gets its own image as well. The image to look for is the dissipate image that is represented with a picture of the Colosseum as this will trigger the free twists games and compensation with a monster reward.

Everyone's Eyes to the Emperor

The dissipate image takes on a wild change, plainly, as the fighter wild image unites to release another force. Whenever it has made an incredible payout to the player for showing up in numbers, in its most recent structure it will get serious about any triumphant mixes along the paylines. It will likewise permit the games highlight to retrigger and keep on procuring however much as could be expected. Be that as it may, reels don't turn for this. All things considered, mosaic tiles cover all the tiles in the lattice and beginning from the upper left, the tiles shoot away in a falling movement to uncover the images leaning against a red fabric background under. A pleasantly added bet include permits wins to be additionally helped in a round of 50/50 possibility that lays on the turn of a playing card. Players can pick red or dark to twofold or lose. To help choose what direction to go, along the top is a record of past turns and players can bet this route up to multiple times on a series of wins. With wagers to be put somewhere in the range of 40 and 10000 coins, there are some truly enormous pots to play for in 918Kiss Thailand.

The Ides of March

Rome isn't about combatants, in spite of the fact that they do include a ton. Perhaps the most renowned Romans was Julius Caesar and he shows up in the free Golden Rome slot from the designer Leander. The paylines are fixed and the wagering range has a refreshingly moderate play scale if deciding to take a punt with genuine money, beginning at 0.40 to 4 being the maximum wagered to put. It has stacked character images and an extending wild with the Emperor Caesar to help rake in the coins. The compensation table qualities are increased by the line wager so in spite of the fact that there are some pleasant successes, there is nothing also stunning. Notwithstanding, the wilds will add multipliers in the free twists round that are set off by colosseum dissipates which can grant up to 40 twists. It has a RTP of 95.24% which is less than ideal, yet it has some decent 3D designs to view and moves pleasantly to portable stages which is a welcome reward. For more info about 918kiss Thai visit: https://918kissthailand.app/
submitted by 918KissThailand to u/918KissThailand [link] [comments]

Offerwall revisited

Offerwall revisited
I wanted to talk about the offerwall a bit, realistic expectations, maybe a few pointers on the ones I completed, and what to stay away from if spare time isn't in excess for some. I've personally completed 4 offers, sadly only 3 paid up, but I feel the failure was on my part due to swapping devices.
Idle Heroes - Obtain a monster. This is not just do a summon and you're done, this is hitting rank 70 and than buying any one of 9~ monsters. Once you're setup it mostly plays itself. The first day will be the most intensive as you're familiarizing yourself with the huge array of buildings and whats, wheres, and things hidden in various shops in the corners. Probably 1-2 hours the first day maybe more if you're enjoying it. As you get further into the story your xp per minute increases, at first your power may block you from advancing, eventually your level will. HUGE NOTE, your idle xp only holds EIGHT hours worth of xp, so you need to spend at least a few minutes 3x a day. Overall pretty easy, this didn't pay out for me, due to swapping devices back and forth the whole time, even buying a second monster to hope it would trigger, did pay out for several of my guild mates.
Potential 1764 visiore, takes about 8 days roughly. Takes awhile, but overall very easy.
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Raid ShadowLegends - Make a 5 star hero, time limit 1 week. This one is actually very easy, whether you work or don't, I'd HIGHLY recommend this challenge... assuming you haven't already played this before. I recommend the archer character if you try this challenge, she has 2 aoe moves, and once built up with as much attack as you can, just obliterates and clears waves of monsters solo. You would just keep swapping other units to cap xp to evolve and be fodder for other units. The Hero going to 5 star needs 4 other 4 stars to eat to make this happen. Between the gearing page as you'll keep unlocking stuff, put what sets you can on, enhance to 10-15 as you feel safe. The tavern will be where you do all your extra leveling and merging to get that 5 star. You can get units from completing stages, and summon items. I think i had around 200 summon tickets over the entire journey. I cleared the story up to 5, and farmed the highest 4 stage as safely as possible (The forest). I've gotten at least 5 of my guildmates to do this challenge as it's by far the easiest in time of total time and what you actually do.
Potential 4536 visiore, took me 5 hours, yes you heard that right. Can be done hardcore in an evening, or slow it down and take a few days. Paid me before I finished swapping over.
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Game of Thrones: Conquest - Castle level 15, time limit 19? days. This one is of a high difficulty, and very time consuming, especially at the start. It's one of those build up your castle and raid others types of games. You start with 1 builder, can temp buy a second and third, you'll occasionally get items to give a second builder, never got a third, I used 500 coins 3x to keep the third builder going. Do note, that you can't be slick either, if the building you want takes 5 hours and your builder only had 3 hours left, you can't build that 5 hour upgrade, find something else. I HIGHLY recommend sending out armies to attack the monsters around the base, not the caravans, sure caravans will give materials for gear, but there's a LOT of material types, you'll never seem to get the ones you want. Monsters on the other hand you can get gold to speed up buildings, but almost always get construction speed ups, 1-4x 1min, 1x 5 min, or if lucky 1x60 min... Learn the upgrade that lets you send out a second squad, send out your armies to kill what you can. To be safe, have about 1k power higher than the mobs for clearing. In my 400~ attacks I gained about 10x 60 minute speed ups. I actually had enough gold coin through quest completions and killing monsters to buy my level 15 castle instantly otherwise 1 1/2 days. 3880? Iirc Save as MUCH of the item box food/wood/stone as possible until 13-15 to pick up your pace so you're not having to farm it as often.
Potential 3564 visiore, took 9 days, very intensive demands, easily crushed the 19~ 20? day challenge. (Might have been more time, it was way faster than need be) Paid me before I finished swapping over.
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Slots Caesars Free Casino Game - Complete level 100, time limit 19 days. This one isn't that difficult, but it is very monotonous, and if you aren't careful penniless. The game has lots of ways to get a little here, little there in case you had a bad day. Every 10 levels something new happens, 40 was a baby dragon you could feed for bonuses and get some money from for example... 50 was a very magical level, it opened this event that as you spun you gained treasure chests that had items to collect and fill slots, dupes added up and could convert to money, the higher the level the more it converted to... started around 400k, and at 95 was 1.2 mil for 100 dupe stars. Don't be scared to swap games for awhile if the current game isn't putting out, all the bonus challenges save your progress (for example, the damage done to the 3 little pigs houses, knock one down for a mini game). Also as a warning, this resets every time you log in, and on EVERY machine, but the starting bet is always something absurd, change it before you potentially lose out on a lot of money. The slots will let you auto 25/50/100/200 spins, but huge wins and some bonus games have popups that need to be X out of. So, keep your device nearby. Also, to level up you need xp (obviously), if you need 1 million xp to level, that means you need to spin 1 million coins worth... a 25k bet is +25k xp, you can get double xp bonuses, I usually ticked up my bets by 1 notch for the duration. A max bet is always double xp, doing this during a double xp bonus does not give you triple xp. In the 90s to finish I did a few 2 million bets, and won 15m in return, managed to clear the last 7 levels to finish at that point. Don't forget to cash in those dupe chests for $ when you need it.
Potential 2952 visiore, took 3 days, made level 40 the first day, 46 the second day (and made me question this...) and hit 102 with spare millions on the third day. Not exactly hard, but some luck to always keep that xp machine running. Paid me 19 hours later, I sent emails so I don't know if it "lagged" or my proof was enough.

  • Whatever device you start the offer on, must be done in its entirety. This also includes starting the game up after it's downloaded.
  • You don't need to link the game to any of your personal accounts (Fb, Google etc, some give incentives to do so)
  • 2 of 3 paid before I could swap over to WoTV. The third I thought may have failed and I emailed them, being paid 19~ hours later I assume it was not "lag", but my emails that gave sufficient information.
  • Notice some visiore amounts may differ from mine.
  • You can only do ONE challenge on a game, and NEVER do the same game again... so don't think you can stack up on the like 15 Raid Shadowlegends ones for example.
  • Timed offers give more than nontimed offers, I list a few that I personally did, but be aware that if you work or aren't committed, you can fail, losing any visiore.
  • Some of that was a huge wall of text, and sorry it's not better formatted. Kind of wanted to do this while it was still somewhat fresh.
  • Mileage will vary, some people will say it's too much time away from WoTV, nothing stopped me from running WoTV on Nox while doing the various challenges on my phone.

Be wary of the One Punch game, it is fairly fun, but many people have stated that the challenge vanishes from you wall, and even I'm one of them... I'll still push ahead to see if it pays out or not, we'll see, but I'm not very hopeful in that regard.
MysticSeedss - Some like one punch don't show up but still pay out. AFK arena did the same, (also a easy one) Both paid out but don't appear on my wall.
Great news for people that are playing either. Thanks!

Hope this helps even anyone who decides or has decided to take on some offers. I'll probably try others, but I need a break first. Any questions don't hesitate to post or pm me, I'll get back to them as I can, or edit this post if its a lot of the same stuff.


https://preview.redd.it/ai3gn6u64cd51.png?width=550&format=png&auto=webp&s=b45174e405e6318dbc8b2f3d15c34496aeae8895
submitted by tuffymon to wotv_ffbe [link] [comments]

My Offerwall Experience

My Offerwall Experience
I'm not here trying to encourage everyone to start doing the offer wall games, or start a discussion about Gumi's shady tactics. I am just wanting to share what my personal experience has been like trying to earn Visiore with the offer wall.
I started out Day 1 as a F2P, and only became a minnow to buy the daily visiore for WoL shards. It's not that I don't have the money to blow on this game. I just have other priorities that I need my income to go to, but enjoy WoTV enough to continue playing. When offerwall first showed up, I thought it was another attempt for Gumi to scam us. However after reading the thread from u/tuffymon, I was tempted to give it a try. See his threads here:
https://www.reddit.com/wotv_ffbe/comments/hymb6b/offerwall_revisited/
https://www.reddit.com/wotv_ffbe/comments/i1gnom/offerwall_revisted_part_2/
Over the course of 2 weeks, I amassed 17k visiore (with more to come) playing a total of 8 games. This additional vis allowed me to not only pull but MLB WoL within a week. As a F2P/minnow,I never thought I would be able to MLB a limited-time unit.
As far as time commitment for offerwall games, challenges generally took 3-7 days to complete and ~1-2 hours per day. The games can be divided into 3 types.
  1. Base builders (GoT, State of Survival, Star Trek) - These initially take 4-5 hours to get started, and will require 1 hour a day afterward to keep the ball rolling. Takes around 4-5 days to complete. They can be quite fun if you are into those types of games. High payout.
  2. Auto-leveling games (Idle Heroes, AFK arena) - About an hour a day for up to 3-4 days total. The game will auto generate EXP for you, and you only need to login to collect EXP and advance to a stage that will give more EXP. Easy but lower payout.
  3. Casino games (Coin Master, Pop Slots) - Except for coin master and Pop slots, very luck based. Coin Master is an easier type of casino game and i will probably finish it in less than 3 days with 30-minutes to hour each day. Pop slots is more traditional casino game, but there is a website that gives away millions of chips for free. The other games I've tried (Billionaire, Caesars) are luck based, and I'm not sure I want to continue although there is a high payout.
I have read that there have been complaints with not getting paid out for the work. So far, every single attempt has paid me ::fingers crossed:: In an attempt to avoid not getting paid I made sure to stick to certain practices.
  1. Stick to one device (non-emulator) for all offerwall games.
  2. When you sign up for a game, install and open it right away.
  3. When it's time to complete the challenge, don't have WoTV open on any other devices. Open WoTV on the offerwall device. I have always been paid within minutes of completing my challenge.
  4. If a game disappears from offerwall after signing up, the challenge is still active and pays out after completion.
My hope is that by the time the FFT part 2 event rolls around, I will have enough visiore saved to MLB another limited time unit. I really felt like I missed out when I wasn't able to pull Cid on the last FFT banner. After that I plan take a break on offerwall challenges and go back to my regular pace of playing WoTV. Offerwall games can be time consuming, but also fun and rewarding.

https://preview.redd.it/ryzzlzlcf1h51.jpg?width=1080&format=pjpg&auto=webp&s=11d7549bca7604a61ebdb91e4ed5909e8f11e56a

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The Ultimate PJJ Guide (UPDATED!)

Disclaimer: This guide is unofficial. The Ultimate PJJ Guide posts a new version daily. This is the updated version, posted at 4/24/2020.
Hey! Join our community here! We support PJJ! https://web.roblox.com/groups/1021019
Contents:

A Beginner's Guide
Getting a stand
Items
Farming
NPC's
What are NPC's?
Dummies
Enemies
Quest-givers
Spec Givers
Bosses
Worth Guide
Italy
What is Italy?
Specs
What are specs?
List of specs
Stands that can only be gotten from specs
Support Us

A Beginner's Guide
PJJ is a game based on the popular manga/anime JoJo's Bizzare Adventure. In the game, you get abilities called stands, complete quests, and fight enemies/other players. Scroll down to get started.
When you join, you'll have little cash and no stand. First, you want to find the wooden dummies. They are near one of the spawnpoints, just explore the map and you'll find them. You want to continuously punch the dummies, and get 3500 cash. Killing a wooden dummy grants 50 cash. If you get a level, press M and check your stats. Put all your stat points into Power for now, as this increases your attack power. Don't worry, you can reset your stat points later in the game.
When you have 3500 cash, then go to the shop and buy a stand arrow. The stand arrow will appear at the bottom of your screen, and use it quickly before you get killed, as items get lost if you die in this game. Press M and hover over the "Ability" button to see your stand. Mash the buttons on your keyboard to see what your stand does. You can also pick up arrows from the floor, they spawn every 5 minutes.
Here is the rarity tier for stands - check how rare your stand is:
https://vignette.wikia.nocookie.net/project-jojo/images/5/5e/Unknown0.png/revision/latest?cb=20200406193200

Items
Items are things in the game that you can use. You can carry some, and some disappear when you click them. The stand arrow is an example of an item. Please note that items disappear when you go to Italy, leave the server, or die. Many people buy the "Gucci Bag" gamepass as you can store items in there and they will not disappear when you leave the server or die.
List of items and their uses:
Stand Arrow: Used to give a stand to standless players.
Cost: 3500$ in the shop
Spawn rate: Every 5 minutes in Morioh
Despawns? Yes.

Rokakaka Fruit: Used to delete a current stand.
Cost: 500$ in the shop
Spawn rate: Every 5 minutes at a 1/5 chance, spawns at Rokakaka Trees near centre.
Despawns? Yes.

Requiem Arrow: Gives the Requiem spec, which gives a 25% stat boost.
Cost: N/A
Spawn rate: ITALY ONLY - Every 7 minutes at a 1/6 chance to spawn.
Despawns? Yes.

Stone Rokakaka: Used to give the Stone Human spec, now is the main component in fusions.
Cost: N/A
Spawn rate: Every 40 minutes with a 1/4 chance.
Despawns? Yes.

Wrench: When clicked by a player with no stand, gives the stand Cyborg.
Cost: N/A
Spawn rate: Unknown, but estimated to be similar to Gyro.
Despawns? Yes.

Vampire Mask:
Cost: 15,000$ in the shop.
Spawn rate: Every 15 minutes at a 1/5 chance
Despawns? Unknown.

Red Aja: Used to create Aja Mask, and will disappear from your inventory if doing Jotaro Kujo's second quest.
Cost: N/A
Spawn rate: Every hour at a 1/3 chance, in both Morioh and Italy. Dropped at a 1/3 chance when killing Kira.
Despawns? Yes.

Aja Mask: Grants the ULF spec, but when used on Kars, grants the stand Ultimate Lifeform.
Cost: N/A
Spawn rate: ITALY ONLY - Every hour at a 1/10 chance. Can be created by talking to Jotaro Kujo with a Red Aja and a Vampire Mask in your inventory.
Despawns? Yes.

To get better, you need to grind cash. Wooden dummies have an extremely fast spawn rate, so they are ideal for grinding coins. Continue to use a rokakaka fruit to delete your stand, and then use an arrow again. Only stop once you get either a tier 5 or higher, or either The Sun or Ratt.
You can find many tutorials on the Internet teaching you how to use Ratt and The Sun properly for farming, so I won't go into detail about it.

NPC's
You might have seen a NPC (non player character) while playing. What are they? To explain, we'll have to seperate them into different categories.

Dummies
Dummies are NPC's that don't move. They come in varying health and abilities. All dummies give 50 cash when defeated.
Wooden Dummy: The worst dummy in the game, but ideal for cash farming.
Ice Dummy: Slightly better, and what The Sun users farm with.
Stone Dummy: Found in the caves below Hyperspace Dummy, an average dummy.
Metal Dummy: Found at most of the spawns, has 1500 HP.
Giant Dummy: Found at the school near Jotaro Kujo, objective of the quest A Huge Issue, has 50,000 HP.
Titan Dummy: Found around the map, as tall as a building. Has 1 million health.
Hyperspace Dummy: Found above the cave with the Stone Dummies, changes color. Can dodge almost every attack and has 150,000 HP.
Ultimate Dummy: Found above the waterfall. Has 100,000 HP, but nearly impossible to kill as he regenerates half his max HP every second. There is only one per server, and it does not respawn.
ITALY-Holy Dummy: Found in Italy. Takes 1/2 damage and gives 0.5% worthiness when killed. Has 75,000 HP.
ITALY-Space Dummy: Found in Italy. Takes 1/10 damage and gives a lot of EXP.
ITALY-Rubber Dummy: Found in Italy. Reflects almost all attacks back to the user. Has 1,000 HP.

Enemies
Enemies are NPC's who can be killed, but they attack you. They aren't considered to be bosses, but they are generally weak for a high-level.
Evil Stone Free User: Uses the stand Stone Free. Has more HP than Evil Star Platinum User.
ITALY-Evil Star Platinum User: Uses the stand Star Platinum Prime. Has less HP than Evil Stone Free User.

Quest Givers
There are several types of quest givers. The main quest givers, with the quest name floating above their heads, give a quest bar on the side when you click on them. You can only take 1 quest at a time, and quest progress does not save. They are basic NPC's, staying in the same position and offering no dialogue.
The other type of quest givers, in which there are only 2 in Morioh, the main map, have dialogue and their quests do not appear as a quest bar at the side. You can take a normal quest and one of these at the same time. Quests from the more "intelligent" NPC's are usually harder and quest progress for them does save. Jotaro Kujo, one of these 2 quest givers, is located behind the school. The other, Gyro Zeppeli, is located in the train station at the centre. Both of them unlock vital parts of the game, including rare items and another map to go to.

Spec Givers:
Spec givers give specs, which will be explained later. Spec givers have a random spawn rate and spawn around Morioh. They give no dialogue and you will automatically get the spec when clicking on them, so be careful.

Bosses:
Bosses are NPC's that can be defeated and will fight you, and they are much stronger than the other enemies, with some of them having a health pool of 1M+.
Here is the list of bosses, from weakest to strongest:
Kira Yoshikage
HP: Unknown
Spawn rate: Every half an hour to 2 hours
Drops: Red Aja, Requiem Arrow, and Stone Rokakaka at a 1/3 chance each
Notes: When Kira spawns, she will throw high-damage bombs that will hit you. If you die randomly from a explosion, Kira might be there. Kira can only be found near the Ice Lake. Uses the stand Killer Queen.

DIO
HP: 1,200,000
Spawn rate: Every half an hour to an hour
Drops: 1/10 chance to drop DIO's Diary, 9/10 chance to give 100% worthiness instead
Despawns? Unknown.
Notes: Uses the stand The World and spams time-stop. Can steal HP from players to heal himself.

Diavolo
HP: Unknown
Spawn rate: Every half an hour to an hour in Italy
Drops: Always drops a Corpse Part.
Despawns? Yes.
Notes: Uses the stand King Crimson.

Notorious B.I.G
HP: Over 1 million
Spawn rate: When the B.I.G meter is filled with 10 stand arrows
Despawns? Yes.
Notes: Grows bigger and does more damage and has more range with every player it kills.

Worth Guide

If you use an arrow and get, say, a tier 6 Star Platinum, then if you have 100 worth, you have a 100% chance of getting a tier 7 as your rank got boosted by 1. If I had 50% worth instead of 100%, then there would be a 50% chance that I would get a tier 7 instead.
I would also lose 10% worthiness, as whenever you use an arrow, you lose 10% worthiness. The maximum worthiness you can get is 100, in which you would be able to get at least a tier 2 stand.
The glowing diary and bone that spawns around the map gives 10% and 5% worth respectively. The quests A Huge Issue (gives 5% worth, at school) and Assault The Titans (near river, gives 10% worth) are some quests that give worth.
DIO, who has an half an hour to an hour spawn rate, spawns near the Casino in Morioh and has 1,200,000 HP. Basically a Titan Dummy, but said Titan Dummy will spam timestop and steal your HP.
9/10 of the time, you get 100 worthiness and that can be seen in the form of a white aura arounf your character. If you don't get the white aura or if you see a diary on the floor where DIO died, you've gotten DIO's diary, a rare item that can reset subspecs or ascend certain stands (it can be used to make MiH, TWOH, and SPOH).

Italy

Another map that you can access by completing Gyro Zeppeli's quest. Diavolo, Space Dummy, Enrico Pucchi, Holy Dummy, Rubber Dummy, and Evil Star Platinum User can be found here. Rare items like the Aja Mask have a chance of spawning here.

Specs
Specs are basically a sort of sub-stand, and in some situations, you can have 2-3? specs and a stand. Some specs like Hamon can be used without a stand, and some sub-stands can affect which stand you get from an arrow or are a requirement to get a specific stand.
List of specs (may be incomplete)
Hamon - Gives a boost in stats. This subspec can be bought in the shop for $15,000, but using Hamon is not generally reconmended unless testing it on a disposable stand or attempting to get Caesar's Hamon, as there are much better subspecs.
Vampire - Makes the stand Vampiric. Can be gotten by a Vampire Mask, which spawns around the map and can be bought at the shop for $15,000. Vampiric is considered to be even worse than Hamon for some as even though it makes all attacks heal the user, it takes high damage when exposed to sunlight.
Blessing - A blessing is obtained by using a Corpse Part, which is only obtainable by killing Diavolo in Italy. There are many different blessings, like Exalted, which prevents all damage by posing. Note that you cannot do a fusion while you have a blessing on your stand.
ULF (Ultimate) - Gives a 25% boost in stats and makes vampires immune to the sunlight and take normal damage from Hamon.
Spin: Has its own set of abilities without a stand. With a stand, it gains a power boost when the meter is charged up?
Stands that can only be gotten by using specs
Purple Hermit: Has purple-like vines tangled around its arms. Can attack with arms and swing around like Spiderman.
Ball Breaker: Obtained by using an Arrow when you have the Spin spec with no stand.

SUPPORT US

It took a very long time for me to make this guide. Please help support me by joining our Roblox group! https://web.roblox.com/groups/1021019/Obstacle#!/about
Upvote so more people can see this and help struggling players!
Trade me here: https://web.roblox.com/users/342237269/profile
submitted by TheInventorTube to ProjectJojo [link] [comments]

The Ultimate PJJ Guide (Updated)

Hey! Join our community here! We support PJJ! https://web.roblox.com/groups/1021019
This is the updated version, with specs added in. Want to add something? Leave a comment!

Contents:
Starting Out: A New Player's Guide
Tutorial
Farming
What is a "roka" fruit?
NPCs in the game
Quest Givers
Spec Givers
Stand Storage/Enrico Pucchi
Bosses
Worth Guide
Italy
Items
Specs
What is a spec?
List of Specs
Stands that can be gotten using specs
Support us!


Starting Out:
If you've just started Project JoJo, this is my guide.
When you join, you'll have little cash and no stand. First, you want to find the wooden dummies. They are near one of the spawnpoints, just explore the map and you'll find them. You want to continuously punch the dummies, and get 3500 cash. Killing a wooden dummy grants 50 cash. If you get a level, press M and check your stats. Put all your stat points into Power for now, as this increases your attack power. Don't worry, you can reset your stat points later in the game.
When you have 3500 cash, then go to the shop and buy a stand arrow. The stand arrow will appear at the bottom of your screen, and use it quickly before you get killed, as items get lost if you die in this game. Press M and hover over the "Ability" button to see your stand. Mash the buttons on your keyboard to see what your stand does. You can also pick up arrows from the floor, they spawn every 5 minutes.
Here is the rarity tier for stands - check how rare your stand is:
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What if you decided to get the 500$ instead? Well, instead of buying a Stand Arrow, you need to get the stand "Shotgun" from the store. It may be a weak ability, but it helps you complete quests.
What is a "Rokakaka Fruit"?
A rokakaka fruit, or commonly referred to as a "ro ka" due to Roblox's chat filter, is a red, spiky fruit that you can find around a spiky, thin plant with a green leaf on top. When you hold this item out, you can either redistribute your stat points, or delete your stand pernamently. Remember that any stands that are tier 5 or over are generally considered "good" by the majority, with some exceptions lower than tier 5. Rokakaka fruits can also be bought from the shop for 500$.
The next step is to grind, grind, and grind again. Wooden dummies have an extremely fast spawn rate, so they are ideal for grinding coins. Continue to use a rokakaka fruit to delete your stand, and then use an arrow again. Only stop once you get either a tier 5 or higher, or either The Sun or Ratt. You can find many tutorials on the Internet teaching you how to use Ratt and The Sun properly for farming, so I won't go into detail about it.
NPC's:
You may see specific NPC's around the map in random places. We'll be talking about the different types of NPC's here.
Quest Givers:
There are several types of quest givers. The main quest givers, with the quest name floating above their heads, give a quest bar on the side when you click on them. You can only take 1 quest at a time, and quest progress does not save. They are basic NPC's, staying in the same position and offering no dialogue.
The other type of quest givers, in which there are only 2 in Morioh, the main map, have dialogue and their quests do not appear as a quest bar at the side. You can take a normal quest and one of these at the same time. Quests from the more "intelligent" NPC's are usually harder and quest progress for them does save. Jotaro Kujo, one of these 2 quest givers, is located behind the school. The other, Gyro Zeppeli, is located in the train station at the centre. Both of them unlock vital parts of the game, including rare items and another map to go to.
Spec Givers
These are randomly spawning NPC's around the map. They also are a vital part of the game, but I won't be talking about them in this guide. However, note that Gyro, one of the spec givers, looks exactly like Gyro Zeppeli.
Stand Storage
If you go in the restaurant near the centre, you will meet Enrico Pucchi inside. He can store a stand that you want to keep, and he has 9 slots. Note that you need 500$ to use the Stand Storage. You also need at least 5% worthiness to access the Stand Storage, but using it does not deduct your worthiness. More about worthiness is in the next section.
Bosses
DIO - Drops DIO's diary, gives worth, spawns every 30 min - 1 hr
Kira - Drops either Red Aja - Stone Roka - Requiem Arrow at a 1/3 chance each, 3 minute despawn time, 30 minutes - 2 hours spawn time
Notourious B.I.G - Gives access to Italy when doing Gyro Zeppeli's quest, drops $5000 ~ $10000?
Diavolo - Drops a Corpse Part, spawns in Italy every 30 min - 2 hr, despawns in an unknown amount of time
Worth Guide:
If you use an arrow and get, say, a tier 6 Star Platinum, then if you have 100 worth, you have a 100% chance of getting a tier 7 as your rank got boosted by 1. If I had 50% worth instead of 100%, then there would be a 50% chance that I would get a tier 7 instead.
I would also lose 10% worthiness, as whenever you use an arrow, you lose 10% worthiness. The maximum worthiness you can get is 100, in which you would be able to get at least a tier 2 stand.
The glowing diary and bone that spawns around the map gives 10% and 5% worth respectively. The quests A Huge Issue (gives 5% worth, at school) and Assault The Titans (near river, gives 10% worth) are some quests that give worth.
DIO, who has an half an hour to an hour spawn rate, spawns near the Casino in Morioh and has 1,200,000 HP. Basically a Titan Dummy, but said Titan Dummy will spam timestop and steal your HP.
9/10 of the time, you get 100 worthiness and that can be seen in the form of a white aura arounf your character. If you don't get the white aura or if you see a diary on the floor where DIO died, you've gotten DIO's diary, a rare item that can reset subspecs or ascend certain stands (it can be used to make MiH, TWOH, and SPOH).
Italy:
Another map that you can access by completing Gyro Zeppeli's quest. Diavolo, Space Dummy, Enrico Pucchi, Holy Dummy, Rubber Dummy, and Evil Star Platinum User can be found here. Rare items like the Aja Mask have a chance of spawning here.
Dummies:
Wooden Dummy: The worst dummy in the game, but ideal for cash farming.
Ice Dummy: Slightly better, and what The Sun users farm with.
Stone Dummy: Found in the caves below Hyperspace Dummy, an average dummy.
Metal Dummy: Found at most of the spawns, has 1500 HP.
Giant Dummy: Found at the school near Jotaro Kujo, objective of the quest A Huge Issue, has 50,000 HP.
Titan Dummy: Found around the map, as tall as a building. Has 1 million health.
Hyperspace Dummy: Found above the cave with the Stone Dummies, changes color. Can dodge almost every attack and has 150,000 HP.
Ultimate Dummy: Found above the waterfall. Has 100,000 HP, but nearly impossible to kill as he regenerates half his max HP every second. There is only one per server, and it does not respawn.
ITALY-Holy Dummy: Found in Italy. Takes 1/2 damage and gives 0.5% worthiness when killed. Has 75,000 HP.
ITALY-Space Dummy: Found in Italy. Takes 1/10 damage and gives a lot of EXP.
ITALY-Rubber Dummy: Found in Italy. Reflects almost all attacks back to the user. Has 1,000 HP.
Evil NPC's
Evil Stone Free User: Uses the stand Stone Free. Has more HP than Evil Star Platinum User.
Evil Star Platinum User: Found in Italy. Uses the stand Star Platinum Prime. Has less HP than Evil Stone Free User.
All items
Rokakaka Fruit: Resets your stand/stat points.
Stand Arrow: Gives you a stand.
Wrench: When clicked on with no stand, gives you the stand Cyborg.
Diary: Gives 10% worth when clicked on.
Bone: Gives 5% worth when clicked on.
Cash Pile: Gives 300 cash when clicked, 500 when collected with the stand Harvest.
Red Aja: Used in Jotaro Kujo's 2nd quest, also used to make Aja Mask.
Aja Mask: Spawns in Italy. Can be created by talking to Jotaro Kujo with a Red Aja and Vampire Mask in your inventory. Gives the ULF spec to stands, or if used on Kars, gives the stand Ultimate Lifeform.
Stone Rokakaka: Used to give the Stone Human subspec, now is the major component in fusions.
Rebirth Arrow: Got removed.
Requiem Arrow: Gives the Requiem spec, which gives a 25% boost in stats.
Specs
Specs are basically a sort of sub-stand, and in some situations, you can have 2-3? specs and a stand. Some specs like Hamon can be used without a stand, and some sub-stands can affect which stand you get from an arrow or are a requirement to get a specific stand.
List of specs (may be incomplete)
Hamon - Gives a boost in stats. This subspec can be bought in the shop for $15,000, but using Hamon is not generally reconmended unless testing it on a disposable stand or attempting to get Caesar's Hamon, as there are much better subspecs.
Vampire - Makes the stand Vampiric. Can be gotten by a Vampire Mask, which spawns around the map and can be bought at the shop for $15,000. Vampiric is considered to be even worse than Hamon for some as even though it makes all attacks heal the user, it takes high damage when exposed to sunlight.
Blessing - A blessing is obtained by using a Corpse Part, which is only obtainable by killing Diavolo in Italy. There are many different blessings, like Exalted, which prevents all damage by posing. Note that you cannot do a fusion while you have a blessing on your stand.
ULF (Ultimate) - Not too sure about this one. I think it gives a massive boost in stats? Tell me in the comments if you have more info about this spec.
Spin: Has its own set of abilities without a stand. With a stand, it gains a power boost when the meter is charged up?
Stands that can only be gotten by using specs
Purple Hermit: Has purple-like vines tangled around its arms. Can attack with arms and swing around like Spiderman.
Ball Breaker: Obtained by using an Arrow when you have the Spin spec with no stand.

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Interview with playing card manipulator and magician Jeff McBride

Interview with playing card manipulator and magician Jeff McBride
WHO IS JEFF MCBRIDE?
Chances are you are reading this article because you already have some interest in playing cards. So maybe you've already heard of the name Jeff McBride. If you have, you'll already be familiar with his credentials, so you'll be itching to get straight the good stuff and read what he's got to say, because you know it's going to be worth reading.
But if you haven't heard of Jeff McBride before, let me tell you why this interview is a must-read: ● Are you into card magic? Jeff has been doing card magic his whole life, and is one of the very best in the world at card manipulation and sleight of hand. He has also been running his famous Magic & Mystery School for over 30 years. ● Are you into cardistry? Jeff's instructional Art of Card Manipulation videos were some of the foundational materials that shaped fathers of the cardistry movement like Dan and Dave Buck. Card manipulation is his speciality, and if there's anyone that we can learn a thing or two about card handling from, it's him. ● Are you into card collecting? Jeff's entire career has been built with a deck of cards in his hands, and he also collects some playing card memorabilia himself.
So if you are a playing card enthusiast in any way, this is a wonderful opportunity to learn from one of the greatest living card men. We were delighted when Jeff agreed to do this interview with us, and couldn't wait to hear some of his thoughts about various topics relating to his own career with playing cards. We even got opportunity to visit him at his own place, and take some photos of his memorabilia and more, which we have permission to show our readers for the first time! But first let's share some of his credentials, so that we can appreciate what he has to say in the context of his own accomplishments and achievements.

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Jeff McBride the Performer
Jeff McBride has had a love for magic that goes back to his childhood in New York's Catskill mountains, where he grew up. As a young boy he stumbled across The Golden Book of Magic in a library, which quickly became his first magic Bible. He performed gigs locally, did street performances, and eventually moved to Las Vegas, where he successfully built a career in magic, and performs his award-winning stage magic and runs a magic school.
His performance style is highly praised for its unique blend of traditional magic with a form of Japanese theater called kabuki. Drawing on an unusual mix of skills that includes martial arts, philosophy, and more, Jeff's stage act combines an unorthodox blend of sleight of hand with masks and mime, to create a unique show like no other. Besides his "home" stage in Las Vegas, he's performed on stages and in theaters around the world, including touring with The Illusionists. A Jeff McBride show never fails to showcase his dynamic, innovative, and creative personality, from someone who has proven himself over time to be a master entertainer, showman, and sleight-of-hand artist.
Jeff McBride's list of awards is too lengthy to cover all of them. But to mention just a few, he's received recognition from exclusive and respected organizations, including "Magician of the Year" by The Magic Castle's The Academy of Magic Arts and "Magician of the Year" by the Society of American Magicians. In 2018 the International F?d?ration Internationale des Societes Magiques (FISM) gave him their "Theory & Philosophy Special Award", in tribute for his lifetime contribution to magic from a viewpoint that is analytical and academic. This illustrious award has previously been given only to Tommy Wonder, Juan Tamariz, Eugene Burger, and Roberto Giobbi. Most recently in January 2020 he was inducted into the prestigious Hall of Fame by the Society of American Magicians. He is part of a very small group of living magicians that are part of this exclusive club, which includes David Copperfield and Siegfried and Roy. He's even the holder of three world records - don't worry, we'll be sure to ask him about that in our interview!
And of course he has appeared on television many times, already back in 1995 as part of the "World's Greatest Magic, and more recently on shows like Masters of Illusion, Criss Angel's Mindfreak, and Penn & Teller's Fool Us. But he's not just "another magician", as his selection as a judge for the 2008 reality celebrity-magic show Celebradabra confirms. Already more than ten years ago filmmakers produced a documentary about him, entitled Jeff McBride: A Magickal Life. This has been highly praised by magicians and viewers for how it shows his journey from a boy magician to a headline act in Las Vegas, and also his personal spiritual journey and development from a brash young man into a mature and caring magician who is keen to pass on the art of magic to the next generation. He really is one of the best.
Jeff McBride the Teacher
While the first part of his career was all about performing in his inimitable style, as the years have passed Jeff McBride has more and more mellowed into a highly respected teacher, with a keen interest in sharing his wisdom with others, and helping young magicians develop their skills in magic. Besides many written works, he's produced best-selling and highly influential instructional videos on the art of card manipulation, and on stage magic. His current passion is to serve as a sage that helps other magicians make their dreams as performers come true.
Perhaps his crowning achievement and lasting legacy is the McBride Magic & Mystery School, which he established in 1991. This is a world-renowned training ground for stage magic, and is generally regarded as the very best and most prestigious institution in the world for receiving magic instruction. There's simply no better place for aspiring magicians to go, in order to take seminars, classes, and workshops, to help raise their magic to a higher level, and to learn the true secrets of the craft.
Highly respected magician and lecturer Eugene Burger (pictured below with Jeff McBride) served as Dean of this school until his sad passing in 2017. It was from him that Jeff learned the importance of burning one end of your own candle in order to light someone else's candle. Many leading magicians have served on the faculty or as guest instructors, including big names like Lance Burton, Johnny Thompson, and Max Maven.
Jeff McBride is a wonderful entertainer himself, but his current passion is to be a mentor to others, and he will leave a lasting stamp in the lives of many magicians of the future. But now it's time for us to sit at his feet, and learn a thing or two from his life, and about his experiences with playing cards in particular.

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THE INTERVIEW
GENERAL BACKGROUND
For those who don't know anything about you, what can you tell us about yourself and your background?
I started my career with a pack of playing cards. Now I headline Las Vegas shows, and theaters and festivals all over the world. I also run a very successful magic school in Las Vegas, and I teach online.
I am one of the first magic teachers to create a video series, and my breakthrough videos on card manipulation taught the world how to perform flourishes and card manipulation, which happened to grow into a new cardistry movement. I was fortunate enough to train with great old-school masters and I put out The Art of Card Manipulation which caught on in Asia. The material contained within those DVDs - they were VHS videos at that time - did not need words to understand how to perform the magic, so they had international appeal. Many people like An Ha Lim and leading Asian manipulators found these, and my videos were their original training tools.
What would be some of the highlights in your career in magic?
Performing at Radio City Music Hall, the largest theater in the world with no screen support, no image magnification, and performing my card manipulation routine. The only other person that had that experience was Cardini. That was one of the highlights.
And of course, being inducted into the Society of American Magicians Hall of Fame. Also winning the FISM Special Award for Theory and Philosophy was a highlight. That's an award I share with Tommy Wonder, Juan Tamariz, and Eugene Burger.
How would you describe the style of the amazing act that you are known for?
I call it "sorcerer" style, which is very fiery and dynamic. There are many types of card routines, and mine is very explosive and dynamic. In fact during my touring seasons with the hit show The Illusionists, the closing number of the show was my card routine, just before the snow storm sequence. So my card routine can fill a giant theater. At that time of The Illusionists we were working a 7,000 seat theater. So my motto was "pack small, play big."
What were your major influences for this style of performance?
My influences came from many directions. I realized early on that performing standard magic was not a path to success. It was a path to working weddings, bar mitzvahs and birthday parties. In order to break out, I had to become a much more dynamic performer and I added other skillsets I had studied, like classic pantomime theater, which I'd studied at the American Mime Theater. I combined martial arts and my passion for masks and quick change, and dance. And it was this fusion of all of these different theatrical elements that made a huge difference. It was much more than magic, it was a total theatrical experience.
Where can people go to see you perform today?
I teach magic on a platform called MagicFlix. There's performances and tutorials. It's the world's leading streaming platform for magic. So you can immediately see me there. If you want to trial it, all you have to do is go to MagicFlix's website, enter your information, and put in the code MCBRIDE, and you can get 30 days for free. You can see not only myself, but the great masters of magic, and some of the great card magicians in history, as well as learn my card manipulation sequences.
Also if you want to see my live shows, I perform in Las Vegas at Wonderground, which is the longest running independent variety magic show in the history of Las Vegas. It is not attached to a casino, so we can do some pretty wild stuff! That's been running 11 years, and has hosted more variety entertainers on its stage than any other stage in Las Vegas.
What should we know about the McBride Magic & Mystery School, which has now been running for around 30 years?
It's now over 30 years. The McBride Magic and Mystery School came out of a great desire to study with masters. The challenge I see these days is that most people are learning magic from their peers, from people in their own age group. And not necessarily looking up the ladder at masters that have achieved great amounts of success.
So what I did 30 years ago, is I decided to host a retreat for masters to come and teach hungry students, mostly professionals, that were willing to empty their cup and fill up on wisdom and on the experience of great masters. And over the years we've had Eugene Burger, Johnny Thompson, Max Maven and many, many other masters come to the school to help our students understand the path to mastery. So not just learning from your pals online or at magic class, but really top-down training from experts in the field.
What are some of your interests outside of magic?
I spend a lot of time going to other conferences learning more skills on how to facilitate life-transforming experiences. So I spend a lot of time still studying how to teach more effectively, both in person and online.

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PLAYING CARDS & CARD MANIPULATION
You have set several Guinness World Records. What can you tell us about these?
I have three Guinness World Records, two of them for coin rolling, and one of them for card spinning. My Guinness World Record certificate states that I was able to "single handedly spin or scale a record of 106 playing cards within 60 seconds." That was set in 2004 for speed, for card throwing.
You are known for your skill in card manipulation. How would you distinguish magic from cardistry?
When they're fused together, they're indistinguishable, because of the flow state. Here are some flourishes, here are some card tricks - I think it can be seamlessly blended together. When I watch young cardists out there, I'm just amazed by the things that I see them doing these days. I'm totally delighted, and it's magical for me. Magicians that call cardistry "juggling" are just not getting what it's about. It's about entering a flow state, mastering these series of moves, and then pushing the envelope, until you have many of these different flourishes that you can string together seamlessly. That's the elegance of it.
What is one piece of work you have released that you'd like to be remembered by, or which might be of interest to the playing card enthusiast?
Anybody that watches Jeff McBride The Art of Card Manipulation will see how I researched all of the old school material and the stuff that I'd learned in my generation, and put it all together in one place. Those are the videos that the Buck twins - Dave and Dan - saw. Many of the people that first started card manipulation and cardistry saw me on those World's Greatest Magic specials back in the '90s that were filmed at Caesar's Palace. This was one of the first modern versions of card manipulation on TV.
So I think my series on The Art of Card Manipulation imprinted a lot of young magicians, young card handlers, and then the cardistry movement. I was not singularly responsible for that, but The Art of Card Manipulation was definitely essential fuel for it, because it was the most comprehensive card manipulation series ever put out.

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What advice would you give to a young person just starting to learn card magic or card manipulation?
Learn from your pals, but study in person with a great master. It will shave years off your learning curve.
Do you have any thoughts about the current boom in cardistry, and how this has become immensely popular in recent years?
The deck of cards is a great equalizer, isn't it? Here you have 52 objects, and now all you have to do is add your creativity and countless hours of practice and commitment to perfection. It's not like you can buy it. Acquiring the next magic illusion is quite different than acquiring the next impossible flourish with cards. You just can't do it, it has to come from the heart and soul. That's why I think cardistry became such a phenomenon. It doesn't have any language barriers, cultural barriers, or status barriers. All that separates one from being average or great is the commitment to perfection, artistry, and beauty.
What brand/type playing cards did you first use when you started magic and card manipulation?
I used every card I could get my hands on. There were bridge-size decks for card fanning that would have four different colors or four different patterns, so you could get the different color fans out of them. Really good fanning decks are sorely lacking today; I very rarely see any of these new decks being good fanning decks. But I would collect every thin card I could possibly find at that time. Very few people at that time were making flesh colored cards. Sometimes you had to strip cards down, and then paint them flesh colored, and use lots of powder to make them fan again.
Early on I used Crusaders, because in my teens that's what Jeff Sheridan was using, so I used Crusaders that you could get at Woolworth's. Bee cards are okay, but when they reach a certain age they just crack. A lot of the `old school' used and swore by the old Denver Plaids and the old Steamboats. So when I was in my tens and early teens (11-15 years old), there was a lot of Steamboats, and in my later teens I used Crusaders.
What brand/type playing cards do you mostly use today?
I switched over to my own brand, when I had my own cards printed by Phoenix (my cards are available on my site here). Phoenix really pays attention to their cutting and I'm very fond of Phoenix brand cards published by Christian Schenk from Card-Shark.
What do you think are the essential qualities of a good deck of playing cards?
The ability to fan them out of the pack, and their ability to faro shuffle. Those are the two prime ingredients. That they don't need fanning powder. That they're not too slippery, so you don't have to work with them too long to get the finish off, and that they faro well. I'm mostly a stage performer, and I do close up as well. I love some of the decks that you have, with the very whimsical face designs. But for me it's the way the cards handle more than the way they look.
Has the quality of playing cards has improved over the years?
Oh, absolutely. Absolutely the quality has improved over the years. The finishes these days and the deck designs are just incredible.

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What are your thoughts on the explosion of custom playing cards that we are seeing today?
For me personally, I don't see enough nice fanning decks. I would collect them, but they're not out there.
I think the next step for card collectors is: how do you store and display them? The serious person will start to make floor to ceiling displays for walls of cards with a giant ladder, like a library so you can have these decks on display. I've seen some people have little wall panels that will hold 20 decks or so, but how about something like a turning rack, like the racks for displaying CDs or a turning poster rack? If somebody could come up with some sort of system.
And now we have some place to display them and take them out, then the great question is: do I take them out of the box, or are they just sealed? Or do I always have to buy two decks - one to play with, one to keep sealed? I see people doing both.
However I have yet to see a really beautiful card collection display that goes beyond `decks in a drawer', or `decks on a wall', or `decks on a tabletop'. If you consider these cards art (and they are - the back designs and the front designs are art), how do you display this art? How do you put it in a frame, and how do you appreciate it? Do you put it in a shoebox and say "Here's my card collection"? Do you have it in a little wall display of 20 decks and say "Here are my 20 decks"?
What impact has crowdfunding like Kickstarter had on the custom playing card industry and collecting?
People feel part of the creation, and feel like they can be patrons of the art. It's like: "Oh, I can be part of this, I can be part of this creative process, I can be a co-collaborator." So that's a good thing that I'll say about it. People support what they help create, and people feel like they're helping create art. I think we need more people that are patrons of the arts. And playing cards is a very good way to share your wealth, and support other people's creative enterprises.
Do you recommend performing magicians get their own branded custom deck of playing cards?
Absolutely. But it depends on what impression you want to make. Some people like to use regular cards because they look very normal. I use my own cards because they're very special, and they have my name on them. If somebody looks at my cards, they'll say, "Wow, Jeff has his own brand of playing cards, he must be very good." You can drive a car, but you can design and manufacture your own car. Who do you deem more magical? Probably the person that's designed their own car.
And when I throw my cards into the audience, it's not the end of my show. It's the beginning of an adventure, because on the back the card it says: "Every card has a special meaning. To discover this card's secret, you have to go to my website." So now they have to go on this mysterious quest to find out the meaning of their card. It's a tarot information site. And when they get to my website after they catch one of my special cards, now they have an opportunity to pick an email address of a friend, and throw that card around the world to them. So I'm continuing the tradition that got me into magic; I'm throwing a card out and saying, "Here, pick this card." And they pick up that card in the audience, and hopefully it will take them on a magical adventure for the rest of their lives.
How many decks or cards have I gone through throughout the years? Tens of thousands. I go through at least two decks a show, for tens of thousands of shows.
Do you personally collect playing cards?
I'm not manic about it, but I collect good fanning decks. If a particular design of a more standard deck hits my radar, I'll pick it up. I like some of your decks, they're very beautiful.
Sometimes it's the box - it makes a statement. Sometimes the card box is the tuxedo for the cards. So the card box in my opinion has a lot to do with matching the performer's style and creating an aesthetic for the magical performance.
And it's even how you take the cards out of the box. If you read Roberto Giobbi's books, he's got very special ideas on how to remove the cards from the box, and how the box is put away. The Dean of the Mystery School teaches what he feels is the proper way to present a pack of cards out of your pocket, remove it from the deck gracefully, and place the box away. There are more refined ways to present a deck of cards to people than just tossing a box of cards on the table.
A deck of cards is a wonderful, mysterious, enchanting object. Fortunes are won and lost, and lives have come and gone on the turn of a single playing card. I live in Las Vegas, which is a town that was built on playing cards, divination systems, dice, and spinning wheels of fortune. Cards have an incredibly deep history and connection to mystery, and they're inherently very mysterious. So it's no wonder how people are attracted to their many different manifestations these days, whether it's a special box, or a back design, or a limited edition.

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Do you use playing cards for anything besides card magic and card manipulation?
I give very extensive workshops on the history of Tarot. We have an extraordinary collection of Tarot decks here, and also Tarot books. We also collected the greatest Tarot teachers from around the world to come and teach every year at the Las Vegas Tarot Summit.
Is there anything else you'd like to share?
I did an entire performance based on two cards. I did an off-Broadway show called Mask of the Mystic, and it was about two playing cards: the Magician card and the Fool card of the Tarot. I had originally designed an entire show around the Major Arcana of the Tarot cards back in the '80s, with a performance piece for each and every card. But the show was so dense with symbolism and meaning and complex, that I decided to keep it to just the first two cards. I played the Magician card, and a juggler named Michael Marlon played the Fool card, the innocent. There was a great dynamic between a trickster and an all too serious mage wizard character, and it was about the relationship between being blissfully ignorant, and being overly-fixated on the symbolism and meaning of magic.
That really sums up the experience with playing cards. Playing cards can be used for gambling. They can be used as a pastime to pass the time and play solitaire. They can be used for card magic. They can be used for cardistry. And for me, a deck of playing cards is a magic carpet that has taken me all over the world and has introduced me to incredible experiences, taken me to incredible places, and introduced me to all of the people I love most dearly in life.
So whether you're a fool just beginning your journey through the playing card story, or if you're at the end of your story as a wizard counting down your days, remember that there is a deck of playing cards - and perhaps a single playing card - that can change a person's life. So next time a person says "Pick a card," remember that this moment can change a life forever.

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CONCLUSION
It takes a lot for the Society of American Magicians to vote you into their Hall of Fame, especially when you're still active performing and teaching. Jeff McBride is one of the few in the world who can lay claim to being part of that select group.
Jeff is first and foremost a performer with a love for entertaining people, and the unique combination of elements that helps make his stage act stand out from other performers will always be a memorable trademark style that people associate with his name. But perhaps his lasting legacy will be the new role he has taken on as a sage and mentor to others. His Magic & Mystery School has been instrumental in producing new magicians who will continue to entertain us in years to come.
With this interview we've had a wonderful opportunity to have a glimpse of his thinking and learn about some of his experiences. Thank you Mr McBride for all that you've given to magic! May this inspire all of us to turn that pack of playing cards in our hands as a tool to develop our own skills, and to share our love for the arts with those around us!
Where to learn more? Check out Jeff McBride's resources here: - McBride Magic: Official site, promo video - Performance videos: Fool Us (2017), Masters of Illusion (2009), Masters of Illusion (2017) - Card manipulation: "Shaman Cards" performance, "King of Cards" performance - Magic & Mystery School: Official site, shop, Facebook - Social media: Facebook, Twitter, Instagram, Youtube - Teaching resources: MagicFlix (code: MCBRIDE), Art of Card Manipulation DVDs, Essential Card Manipulation video

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Author's note: I first published this article at PlayingCardDecks here.
submitted by EndersGame_Reviewer to playingcards [link] [comments]

Interview with card manipulator Jeff McBride

Interview with card manipulator Jeff McBride
WHO IS JEFF MCBRIDE?
Chances are you are reading this article because you already have some interest in playing cards. So maybe you've already heard of the name Jeff McBride. If you have, you'll already be familiar with his credentials, so you'll be itching to get straight the good stuff and read what he's got to say, because you know it's going to be worth reading.
But if you haven't heard of Jeff McBride before, let me tell you why this interview is a must-read: ● Are you into card magic? Jeff has been doing card magic his whole life, and is one of the very best in the world at card manipulation and sleight of hand. He has also been running his famous Magic & Mystery School for over 30 years. ● Are you into cardistry? Jeff's instructional Art of Card Manipulation videos were some of the foundational materials that shaped fathers of the cardistry movement like Dan and Dave Buck. Card manipulation is his speciality, and if there's anyone that we can learn a thing or two about card handling from, it's him. ● Are you into card collecting? Jeff's entire career has been built with a deck of cards in his hands, and he also collects some playing card memorabilia himself.
So if you are a playing card enthusiast in any way, this is a wonderful opportunity to learn from one of the greatest living card men. We were delighted when Jeff agreed to do this interview with us, and couldn't wait to hear some of his thoughts about various topics relating to his own career with playing cards. We even got opportunity to visit him at his own place, and take some photos of his memorabilia and more, which we have permission to show our readers for the first time! But first let's share some of his credentials, so that we can appreciate what he has to say in the context of his own accomplishments and achievements.

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Jeff McBride the Performer
Jeff McBride has had a love for magic that goes back to his childhood in New York's Catskill mountains, where he grew up. As a young boy he stumbled across The Golden Book of Magic in a library, which quickly became his first magic Bible. He performed gigs locally, did street performances, and eventually moved to Las Vegas, where he successfully built a career in magic, and performs his award-winning stage magic and runs a magic school.
His performance style is highly praised for its unique blend of traditional magic with a form of Japanese theater called kabuki. Drawing on an unusual mix of skills that includes martial arts, philosophy, and more, Jeff's stage act combines an unorthodox blend of sleight of hand with masks and mime, to create a unique show like no other. Besides his "home" stage in Las Vegas, he's performed on stages and in theaters around the world, including touring with The Illusionists. A Jeff McBride show never fails to showcase his dynamic, innovative, and creative personality, from someone who has proven himself over time to be a master entertainer, showman, and sleight-of-hand artist.
Jeff McBride's list of awards is too lengthy to cover all of them. But to mention just a few, he's received recognition from exclusive and respected organizations, including "Magician of the Year" by The Magic Castle's The Academy of Magic Arts and "Magician of the Year" by the Society of American Magicians. In 2018 the International F?d?ration Internationale des Societes Magiques (FISM) gave him their "Theory & Philosophy Special Award", in tribute for his lifetime contribution to magic from a viewpoint that is analytical and academic. This illustrious award has previously been given only to Tommy Wonder, Juan Tamariz, Eugene Burger, and Roberto Giobbi. Most recently in January 2020 he was inducted into the prestigious Hall of Fame by the Society of American Magicians. He is part of a very small group of living magicians that are part of this exclusive club, which includes David Copperfield and Siegfried and Roy. He's even the holder of three world records - don't worry, we'll be sure to ask him about that in our interview!
And of course he has appeared on television many times, already back in 1995 as part of the "World's Greatest Magic, and more recently on shows like Masters of Illusion, Criss Angel's Mindfreak, and Penn & Teller's Fool Us. But he's not just "another magician", as his selection as a judge for the 2008 reality celebrity-magic show Celebradabra confirms. Already more than ten years ago filmmakers produced a documentary about him, entitled Jeff McBride: A Magickal Life. This has been highly praised by magicians and viewers for how it shows his journey from a boy magician to a headline act in Las Vegas, and also his personal spiritual journey and development from a brash young man into a mature and caring magician who is keen to pass on the art of magic to the next generation. He really is one of the best.
Jeff McBride the Teacher
While the first part of his career was all about performing in his inimitable style, as the years have passed Jeff McBride has more and more mellowed into a highly respected teacher, with a keen interest in sharing his wisdom with others, and helping young magicians develop their skills in magic. Besides many written works, he's produced best-selling and highly influential instructional videos on the art of card manipulation, and on stage magic. His current passion is to serve as a sage that helps other magicians make their dreams as performers come true.
Perhaps his crowning achievement and lasting legacy is the McBride Magic & Mystery School, which he established in 1991. This is a world-renowned training ground for stage magic, and is generally regarded as the very best and most prestigious institution in the world for receiving magic instruction. There's simply no better place for aspiring magicians to go, in order to take seminars, classes, and workshops, to help raise their magic to a higher level, and to learn the true secrets of the craft.
Highly respected magician and lecturer Eugene Burger (pictured below with Jeff McBride) served as Dean of this school until his sad passing in 2017. It was from him that Jeff learned the importance of burning one end of your own candle in order to light someone else's candle. Many leading magicians have served on the faculty or as guest instructors, including big names like Lance Burton, Johnny Thompson, and Max Maven.
Jeff McBride is a wonderful entertainer himself, but his current passion is to be a mentor to others, and he will leave a lasting stamp in the lives of many magicians of the future. But now it's time for us to sit at his feet, and learn a thing or two from his life, and about his experiences with playing cards in particular.

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THE INTERVIEW
GENERAL BACKGROUND
For those who don't know anything about you, what can you tell us about yourself and your background?
I started my career with a pack of playing cards. Now I headline Las Vegas shows, and theaters and festivals all over the world. I also run a very successful magic school in Las Vegas, and I teach online.
I am one of the first magic teachers to create a video series, and my breakthrough videos on card manipulation taught the world how to perform flourishes and card manipulation, which happened to grow into a new cardistry movement. I was fortunate enough to train with great old-school masters and I put out The Art of Card Manipulation which caught on in Asia. The material contained within those DVDs - they were VHS videos at that time - did not need words to understand how to perform the magic, so they had international appeal. Many people like An Ha Lim and leading Asian manipulators found these, and my videos were their original training tools.
What would be some of the highlights in your career in magic?
Performing at Radio City Music Hall, the largest theater in the world with no screen support, no image magnification, and performing my card manipulation routine. The only other person that had that experience was Cardini. That was one of the highlights.
And of course, being inducted into the Society of American Magicians Hall of Fame. Also winning the FISM Special Award for Theory and Philosophy was a highlight. That's an award I share with Tommy Wonder, Juan Tamariz, and Eugene Burger.
How would you describe the style of the amazing act that you are known for?
I call it "sorcerer" style, which is very fiery and dynamic. There are many types of card routines, and mine is very explosive and dynamic. In fact during my touring seasons with the hit show The Illusionists, the closing number of the show was my card routine, just before the snow storm sequence. So my card routine can fill a giant theater. At that time of The Illusionists we were working a 7,000 seat theater. So my motto was "pack small, play big."
What were your major influences for this style of performance?
My influences came from many directions. I realized early on that performing standard magic was not a path to success. It was a path to working weddings, bar mitzvahs and birthday parties. In order to break out, I had to become a much more dynamic performer and I added other skillsets I had studied, like classic pantomime theater, which I'd studied at the American Mime Theater. I combined martial arts and my passion for masks and quick change, and dance. And it was this fusion of all of these different theatrical elements that made a huge difference. It was much more than magic, it was a total theatrical experience.
Where can people go to see you perform today?
I teach magic on a platform called MagicFlix. There's performances and tutorials. It's the world's leading streaming platform for magic. So you can immediately see me there. If you want to trial it, all you have to do is go to MagicFlix's website, enter your information, and put in the code MCBRIDE, and you can get 30 days for free. You can see not only myself, but the great masters of magic, and some of the great card magicians in history, as well as learn my card manipulation sequences.
Also if you want to see my live shows, I perform in Las Vegas at Wonderground, which is the longest running independent variety magic show in the history of Las Vegas. It is not attached to a casino, so we can do some pretty wild stuff! That's been running 11 years, and has hosted more variety entertainers on its stage than any other stage in Las Vegas.
What should we know about the McBride Magic & Mystery School, which has now been running for around 30 years?
It's now over 30 years. The McBride Magic and Mystery School came out of a great desire to study with masters. The challenge I see these days is that most people are learning magic from their peers, from people in their own age group. And not necessarily looking up the ladder at masters that have achieved great amounts of success.
So what I did 30 years ago, is I decided to host a retreat for masters to come and teach hungry students, mostly professionals, that were willing to empty their cup and fill up on wisdom and on the experience of great masters. And over the years we've had Eugene Burger, Johnny Thompson, Max Maven and many, many other masters come to the school to help our students understand the path to mastery. So not just learning from your pals online or at magic class, but really top-down training from experts in the field.
What are some of your interests outside of magic?
I spend a lot of time going to other conferences learning more skills on how to facilitate life-transforming experiences. So I spend a lot of time still studying how to teach more effectively, both in person and online.

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PLAYING CARDS & CARD MANIPULATION
You have set several Guinness World Records. What can you tell us about these?
I have three Guinness World Records, two of them for coin rolling, and one of them for card spinning. My Guinness World Record certificate states that I was able to "single handedly spin or scale a record of 106 playing cards within 60 seconds." That was set in 2004 for speed, for card throwing.
You are known for your skill in card manipulation. How would you distinguish magic from cardistry?
When they're fused together, they're indistinguishable, because of the flow state. Here are some flourishes, here are some card tricks - I think it can be seamlessly blended together. When I watch young cardists out there, I'm just amazed by the things that I see them doing these days. I'm totally delighted, and it's magical for me. Magicians that call cardistry "juggling" are just not getting what it's about. It's about entering a flow state, mastering these series of moves, and then pushing the envelope, until you have many of these different flourishes that you can string together seamlessly. That's the elegance of it.
What is one piece of work you have released that you'd like to be remembered by, or which might be of interest to the playing card enthusiast?
Anybody that watches Jeff McBride The Art of Card Manipulation will see how I researched all of the old school material and the stuff that I'd learned in my generation, and put it all together in one place. Those are the videos that the Buck twins - Dave and Dan - saw. Many of the people that first started card manipulation and cardistry saw me on those World's Greatest Magic specials back in the '90s that were filmed at Caesar's Palace. This was one of the first modern versions of card manipulation on TV.
So I think my series on The Art of Card Manipulation imprinted a lot of young magicians, young card handlers, and then the cardistry movement. I was not singularly responsible for that, but The Art of Card Manipulation was definitely essential fuel for it, because it was the most comprehensive card manipulation series ever put out.

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What advice would you give to a young person just starting to learn card magic or card manipulation?
Learn from your pals, but study in person with a great master. It will shave years off your learning curve.
Do you have any thoughts about the current boom in cardistry, and how this has become immensely popular in recent years?
The deck of cards is a great equalizer, isn't it? Here you have 52 objects, and now all you have to do is add your creativity and countless hours of practice and commitment to perfection. It's not like you can buy it. Acquiring the next magic illusion is quite different than acquiring the next impossible flourish with cards. You just can't do it, it has to come from the heart and soul. That's why I think cardistry became such a phenomenon. It doesn't have any language barriers, cultural barriers, or status barriers. All that separates one from being average or great is the commitment to perfection, artistry, and beauty.
What brand/type playing cards did you first use when you started magic and card manipulation?
I used every card I could get my hands on. There were bridge-size decks for card fanning that would have four different colors or four different patterns, so you could get the different color fans out of them. Really good fanning decks are sorely lacking today; I very rarely see any of these new decks being good fanning decks. But I would collect every thin card I could possibly find at that time. Very few people at that time were making flesh colored cards. Sometimes you had to strip cards down, and then paint them flesh colored, and use lots of powder to make them fan again.
Early on I used Crusaders, because in my teens that's what Jeff Sheridan was using, so I used Crusaders that you could get at Woolworth's. Bee cards are okay, but when they reach a certain age they just crack. A lot of the `old school' used and swore by the old Denver Plaids and the old Steamboats. So when I was in my tens and early teens (11-15 years old), there was a lot of Steamboats, and in my later teens I used Crusaders.
What brand/type playing cards do you mostly use today?
I switched over to my own brand, when I had my own cards printed by Phoenix (my cards are available on my site here). Phoenix really pays attention to their cutting and I'm very fond of Phoenix brand cards published by Christian Schenk from Card-Shark.
What do you think are the essential qualities of a good deck of playing cards?
The ability to fan them out of the pack, and their ability to faro shuffle. Those are the two prime ingredients. That they don't need fanning powder. That they're not too slippery, so you don't have to work with them too long to get the finish off, and that they faro well. I'm mostly a stage performer, and I do close up as well. I love some of the decks that you have, with the very whimsical face designs. But for me it's the way the cards handle more than the way they look.
Has the quality of playing cards has improved over the years?
Oh, absolutely. Absolutely the quality has improved over the years. The finishes these days and the deck designs are just incredible.

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What are your thoughts on the explosion of custom playing cards that we are seeing today?
For me personally, I don't see enough nice fanning decks. I would collect them, but they're not out there.
I think the next step for card collectors is: how do you store and display them? The serious person will start to make floor to ceiling displays for walls of cards with a giant ladder, like a library so you can have these decks on display. I've seen some people have little wall panels that will hold 20 decks or so, but how about something like a turning rack, like the racks for displaying CDs or a turning poster rack? If somebody could come up with some sort of system.
And now we have some place to display them and take them out, then the great question is: do I take them out of the box, or are they just sealed? Or do I always have to buy two decks - one to play with, one to keep sealed? I see people doing both.
However I have yet to see a really beautiful card collection display that goes beyond `decks in a drawer', or `decks on a wall', or `decks on a tabletop'. If you consider these cards art (and they are - the back designs and the front designs are art), how do you display this art? How do you put it in a frame, and how do you appreciate it? Do you put it in a shoebox and say "Here's my card collection"? Do you have it in a little wall display of 20 decks and say "Here are my 20 decks"?
What impact has crowdfunding like Kickstarter had on the custom playing card industry and collecting?
People feel part of the creation, and feel like they can be patrons of the art. It's like: "Oh, I can be part of this, I can be part of this creative process, I can be a co-collaborator." So that's a good thing that I'll say about it. People support what they help create, and people feel like they're helping create art. I think we need more people that are patrons of the arts. And playing cards is a very good way to share your wealth, and support other people's creative enterprises.
Do you recommend performing magicians get their own branded custom deck of playing cards?
Absolutely. But it depends on what impression you want to make. Some people like to use regular cards because they look very normal. I use my own cards because they're very special, and they have my name on them. If somebody looks at my cards, they'll say, "Wow, Jeff has his own brand of playing cards, he must be very good." You can drive a car, but you can design and manufacture your own car. Who do you deem more magical? Probably the person that's designed their own car.
And when I throw my cards into the audience, it's not the end of my show. It's the beginning of an adventure, because on the back the card it says: "Every card has a special meaning. To discover this card's secret, you have to go to my website." So now they have to go on this mysterious quest to find out the meaning of their card. It's a tarot information site. And when they get to my website after they catch one of my special cards, now they have an opportunity to pick an email address of a friend, and throw that card around the world to them. So I'm continuing the tradition that got me into magic; I'm throwing a card out and saying, "Here, pick this card." And they pick up that card in the audience, and hopefully it will take them on a magical adventure for the rest of their lives.
How many decks or cards have I gone through throughout the years? Tens of thousands. I go through at least two decks a show, for tens of thousands of shows.
Do you personally collect playing cards?
I'm not manic about it, but I collect good fanning decks. If a particular design of a more standard deck hits my radar, I'll pick it up. I like some of your decks, they're very beautiful.
Sometimes it's the box - it makes a statement. Sometimes the card box is the tuxedo for the cards. So the card box in my opinion has a lot to do with matching the performer's style and creating an aesthetic for the magical performance.
And it's even how you take the cards out of the box. If you read Roberto Giobbi's books, he's got very special ideas on how to remove the cards from the box, and how the box is put away. The Dean of the Mystery School teaches what he feels is the proper way to present a pack of cards out of your pocket, remove it from the deck gracefully, and place the box away. There are more refined ways to present a deck of cards to people than just tossing a box of cards on the table.
A deck of cards is a wonderful, mysterious, enchanting object. Fortunes are won and lost, and lives have come and gone on the turn of a single playing card. I live in Las Vegas, which is a town that was built on playing cards, divination systems, dice, and spinning wheels of fortune. Cards have an incredibly deep history and connection to mystery, and they're inherently very mysterious. So it's no wonder how people are attracted to their many different manifestations these days, whether it's a special box, or a back design, or a limited edition.

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Do you use playing cards for anything besides card magic and card manipulation?
I give very extensive workshops on the history of Tarot. We have an extraordinary collection of Tarot decks here, and also Tarot books. We also collected the greatest Tarot teachers from around the world to come and teach every year at the Las Vegas Tarot Summit.
Is there anything else you'd like to share?
I did an entire performance based on two cards. I did an off-Broadway show called Mask of the Mystic, and it was about two playing cards: the Magician card and the Fool card of the Tarot. I had originally designed an entire show around the Major Arcana of the Tarot cards back in the '80s, with a performance piece for each and every card. But the show was so dense with symbolism and meaning and complex, that I decided to keep it to just the first two cards. I played the Magician card, and a juggler named Michael Marlon played the Fool card, the innocent. There was a great dynamic between a trickster and an all too serious mage wizard character, and it was about the relationship between being blissfully ignorant, and being overly-fixated on the symbolism and meaning of magic.
That really sums up the experience with playing cards. Playing cards can be used for gambling. They can be used as a pastime to pass the time and play solitaire. They can be used for card magic. They can be used for cardistry. And for me, a deck of playing cards is a magic carpet that has taken me all over the world and has introduced me to incredible experiences, taken me to incredible places, and introduced me to all of the people I love most dearly in life.
So whether you're a fool just beginning your journey through the playing card story, or if you're at the end of your story as a wizard counting down your days, remember that there is a deck of playing cards - and perhaps a single playing card - that can change a person's life. So next time a person says "Pick a card," remember that this moment can change a life forever.

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CONCLUSION
It takes a lot for the Society of American Magicians to vote you into their Hall of Fame, especially when you're still active performing and teaching. Jeff McBride is one of the few in the world who can lay claim to being part of that select group.
Jeff is first and foremost a performer with a love for entertaining people, and the unique combination of elements that helps make his stage act stand out from other performers will always be a memorable trademark style that people associate with his name. But perhaps his lasting legacy will be the new role he has taken on as a sage and mentor to others. His Magic & Mystery School has been instrumental in producing new magicians who will continue to entertain us in years to come.
With this interview we've had a wonderful opportunity to have a glimpse of his thinking and learn about some of his experiences. Thank you Mr McBride for all that you've given to magic! May this inspire all of us to turn that pack of playing cards in our hands as a tool to develop our own skills, and to share our love for the arts with those around us!
Where to learn more? Check out Jeff McBride's resources here: - McBride Magic: Official site, promo video - Performance videos: Fool Us (2017), Masters of Illusion (2009), Masters of Illusion (2017) - Card manipulation: "Shaman Cards" performance, "King of Cards" performance - Magic & Mystery School: Official site, shop, Facebook - Social media: Facebook, Twitter, Instagram, Youtube - Teaching resources: MagicFlix (code: MCBRIDE), Art of Card Manipulation DVDs, Essential Card Manipulation video

https://preview.redd.it/sl52au4wl8751.jpg?width=500&format=pjpg&auto=webp&s=be11a4655fe8e9f421594afdb3eed777a1e44fe7
Author's note: I first published this article at PlayingCardDecks here.
submitted by EndersGame_Reviewer to cardistry [link] [comments]

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I Recently Started Watching 100 Films From Every Decade Starting From 1950. Here's My List In Case It's Of Use To Anyone

As a film student I'm constantly coming across "must see films" which I haven't got around to watching yet, or I find myself in a situation where I get asked "how have you not seen [name of film]; don't you study film?". I've also always found it hard to retain the large amount of information and history that comes with film study.
I decided the best way to ensure I better retained all of this information wasn't to continue what I was doing which was trying to take it in from lectures, books and other resources whilst watching films in a non-linear fashion; but to try and approximate, as best I could, a linear experience of film history.
I decided the best way to approximate this linear-experience would probably be best achieved by watching 100 films from each decade. By doing so, I would be able to not only ensure to cross off a lot of films I've never seen before, but I would also be able to better remember the people, the history of film.
Granted there a number of issues you could take with my list; and in no way to I claim this to ultimate list of films. For instance my list only starts in 1950 skipping the Silent Era and the Hollywood Golden Age. Secondly it's extremely English-language orientated, with a very significant majority being American; meaning a lot of very very important film movements from across the globe have been skipped entirely. There are obviously going to be more issues as well, and you might feel I've missed some very important films in the process of creating this list; however I've done my best to take 100 films from every decade from the 50s until now which will provide a great deal of context and hopefully be very entertaining and rewarding.
I'm fairly certain this list will be beneficial to many, especially those who are just becoming interested in film and its history. It can be further distilled and shaped and used to create other lists, so have fun with it.
Note: The list has a few a lot more international films from 00s on-wards as I used BBC's 100 films of the 21st Centuries List which can be accessed here if you haven't seen it: http://www.bbc.com/culture/story/20160819-the-21st-centurys-100-greatest-films
Now here's the list for you all. I hope it serves as a useful list and might be able to generate great discussion.
1950 Sunset Boulevard All About Eve Treasure Island In a Lonely Place Rashomon The Gunfighter The Asphalt Jungle
1951 The Thing The Steel Helmet A Streetcar Named Desire The Day the Earth Stood Still Strangers on a Train A Place In the Sun The African Queen An American In Paris
1952 Ikiru High Noon Singin’ in the Rain The Bad and the Beautiful The Greatest Show on Earth The Big Sky 5 Fingers
1953 The Wild One Stalag 17 Roman Holiday Julius Caesar Tokyo Story From Here to Eternity Shane
1954 The Caine Mutiny Sabrina Rear Window Dial M for Murder On the Waterfront A Star is Born Carmen Jones Seven Samurai Johnny Guitar Three Coins in the Fountain
1955 East of Eden The Seven Year Itch To Catch a Thief Artists and Models The Night of the Hunter Kiss Me Deadly The Man From Laramine Oklahoma! Bad Day at Black Rock Rifif The Man With the Golden Arm Blackboard Jungle Rebel Without a Cause Marty Guys and Dolls
1956 Invasion of the Body Snatchers The Killing The Man Who Knew Too Much The Searchers Forbidden Planet The Wrong Man Around the World in 80 Days The Ten Commandments Giant La Strada Picnic Baby Doll
1957 12 Angry Men Witness for the Prosecution The Incredible Shrinking Man Paths of Glory Peyton Place Mother India Funny Face Gunfight at the OK Central Sayonara A Face in the Crowd The Bridge on the River Kwai Sweet Smeel of Success Throne of Blood Jailhouse Rock Wild Strawberries
1958 Vertigo The Defiant Ones Horror of Dracula Gigi Cat on a Hot Tin Roof Touch of Evil Seperate Tables
1959 North by Northwest Anatomy of a Murder The Young Philadelphians Gidget Ben Hur Pillow Talk A Summer Place Hercules Some Came Running Rio Bravo Some Like it Hot On the Beach
1960 La Dolce Vita The Apartment Elmer Gantry Psycho Spartacus The Magnificent Seven The Time Machine Never on Sunday
1961 One, Two, Free The Misfits The Hustler Breakfast at Tiffany’s Two Women The Pit and the Pendulum Where the Boys Are West Side Story Splendor in the Grass
1962 Ride High Country Lonely Are the Brave What Ever Happened to Baby Jane? The Miracle Worker David and Lisa The Longest Day Lawrence of Arabia Lolita The Interns The Manchurian Candidate
1963 America America The Birds Beach Party Tom Jones The Victors The Great Escape Hud Cleopatra Days of Wine and Roses
1964 The Carpetbaggers A Hard Days Night Becket Goldfinger Dr. Strangelove The Pink Panther My Fair Lady Marry Poppins The Americanization of Emily Zorba Greek
1965 The Sound of Music Darling What’s New, Pussycat? The Pawnbroker Mickey One Doctor Zhivago
1966 The Russians Are Comming The Russians Are Comming Born Free Alfie A Man For All Seasons The Professionals Blow-Up Who’s Affraid of Virginia Woolf? A Man and a Woman The Wild Angels
1967 Barefoot in the Park In the Heat of the Night The Graduate You’re A Big Boy Now Cool Hand Luke The Trip Valley of the Dolls Bonnie and Clyde In Cold Blood The Dirty Dozen The Good, the Bad and the Ugly Planet of the Apes 2001: A Space Odessey Barbarella Wild In the Streets Petulia Rosemary’s Baby
1968 The Producers The Odd Couple Funny Girl Pretty Poison The Green Berets Belle De Joup Rachel, Rachel I Love You, Alice B. Toklas! Bullitt Romeo and Juliet The Killing of Sister George Midnight Cowboy True Grit The Wild Bunch
1969 Butch Cassidy and the Sundance Kid The Shoot Horses, Don’t They Alice’s Restaurant Bob & Carol & Ted & Alice Medium Cool The Sterile Cuckoo Take the Money and Run Easy Rider
1970 The Molly Maguires Hi, Mom! The Ballad of Cable Hogue The Landlord Catch-22 Wanda Five Easy Pieces The Private Life of Sherlock Holmes Where’s Poppa? Little Big Man
1971 Vanishing Point Get Carter The Andromeda Strain The Beguiled Pretty Maids All in a Row Bananas Taking Off Who Is Harry Kellerman and Why Is He Saying Those Terrible Things About Me? Klute The Hired Hand The French Connection Carnal Knowledge Play Misty for Me A Clockwork Orange Harold and Maude Dirty Harry
1972 The Rolling Stones: Cocksucker Blues Silent Running Prime Cut Fat City Deliverance Junior Bonner Bad Company The King of Marvin Gardens Pulp The Getaway
1973 Steelyard Blues The Long Goodbye Scarecrow The Friends of Eddie Coyle Dillinger White Lightning Electra Glide in Blue Charley Varrick The Outfit Mean Streets Serpico The Last Detail Sleeper The Laughing Policeman The Exorcist
1974 Thieves Like Us Busting The Conversation Dirty Mary Crazy Larry Thunderbolt and Lightfoot The Swinging Cheerleaders The Parallax View The Dion Brothers The Terminal Man Chinatown California Split Bring Me the Head of Alfredo Garcia 11 Harrowhouse The Texas Chain Saw Massacre The Taking of Pelham One Two Three The Yakuza
1975 Welfare Smile The Passenger The Day of the Locust Race with the Devil Night Moves The Drowning Pool Dog Day Afternoon Hard Times Milestones One Flew Over the Cuckoo’s Nest
1976 Taxi Driver The Sailor Who Fell from Grace with the Sea The Missouri Breaks The Fron Marathon Man Assault on Precinct 13 Bound for Glory
1977 The Late Show Annie Hall Rolling Thunder Looking for Mr. Goodbar
1978 Blue Collar Fingers Straight Time Martin The Driver Who’ll Stop the Rain
1979 The Warriors Alien Apocalypse Now Wise Blood Being There
1980 Airplane! Star Wars: Empire Strikes Back Raging Bull The Shinning Ordinary People Kagemusha Heavens Gate
1981 Raiders of the Lost Ark An American Werewolf in London Chariots of Fire Das Boot The Evil Dead Gallipoli Arthur Thief Blow Out
1982 Blade Runner E.T. Fast Times at Ridgemont High The Thing 48 Hrs. Tootsie First Blood Gandhi Poltergeist
1983 Scarface Star Wars: Return of the Jedi Local Hero The Man With Two Brains The Big Chill Terms of Endearment The Dead Zone
1984 Ghost Busters Once Upon a Time In America The Terminator This Is Spinal Tap Beverly Hills Cop Amadeus Top Secret A Nightmare on Elm Street Paris Texas Blood Simple The Killing Fields A Passage to India
1985 Back to the Future The Breakfast Club Ran The Colour Purple Out of Africa The Purple Rose of Cairo Brazil Mishima: A Life in Four Chapters After Hours The Goonies To Live and Die in L.A.
1986 Ferris Bueller’s Day Off Platoon Aliens Blue Velvet Stand By Me Jean De Florette Crocodile Dundee The Fly Top Gun Little Shop of Horrors Sid and Nancy Lucas Something Wild
1987 Fatal Attraction Full Metal Jacket Wall Street Evil Dead II Raising Arizona Withnail and I The Princess Bride Good Morning Vietnam The Last Emperor The Untouchables Lost Boys
1988 Die Hard The Naked Gun: From The Files of Police Squad Akira Cinema Paradisio Big A Cry in the Dark Heathers The Last Temptation of Christ Rain Man My Neighbor Totoro The Thin Blue Line Mississippi Burning They Live
1989 Do The Right Thing When Harry Met Sally Indiana Jones and the Last Crusade The Killer Batman Dead Poets Society Driving Miss Daisy The Killer My Left Foot Say Anything Field of Dreams
1990 Edward Scissorhands Life Is Sweet Wild at Heart Metropolitan To Sleep With Anger Paris Is Burning Close-Up Goodfellas
1991 A Brighter Summer Day Raise the Red Lantern Terminator 2: Judgment Day La Belle Noiseuse Madonna: Truth or Dare Poison JFK The Double Life of Veronique My Own Private Idaho Barton Fink Slacker The Silence of the Lambs
1992 Orlando Singles The Long Day Closes Bad Lieutenant Wayne’s World Unforgiven The Player Reservoir Dogs Malcolm X
1993 The Age of Innocce Schindler’s List Dazed and Confused Naked Three Colors: Blue Groundhog Day The Piano
1994 Clerks Dumb and Dumber Once Were Warriors The Shawshank Redemption Satantango Natural Born Killers Heavenly Creatures The Lion King Crumb Chungking Express Pulp Fiction Hoop Dreams
1995 Billy Madison The Usual Suspects Casino The City of Lost Children Before Sunrise Friday Clueless Seven Heat Kids Dead Man Toy Story Safe
1996 Romeo + Juliet Lone Star Swingers When We Were Kings Scream Paradise Lost: The Child Murders at Robin Hood Hills Breaking the Waves Crash Trainspotting Fargo
1997 The Ice Storm Titanic Jackie Brown L.A. Confidential Starship Troopers Fireworks (Hana-Bi) The Sweet Hereafter Princess Mononoke Boogie Nights
1998 Buffalo ‘66 Velvet Goldmine Last Night Fear and Loathing in Las Vegas There’s Something About Mary Babe: Pig in the City The Big Lebowski Out of Sight Rushmore
1999 The Virgin Suicides Election Audition Being John Malkovich American Beauty All About My Mother The Blair Witch Project Magnolia Eyes Wide Shut Fight Club The Matrix Beau Travail
2000 Requiem for a Dream The Gleaners and I Almost Famous Werckmeister Harmonies Crouching Tiger, Hidden Dragon ​Memento Yi Yi: A One and a Two In the Mood for Love The Beach Traffic O Brother, Where Art Thou? Billy Elliot Amores Perros American Psycho
2001 Amélie A.I. Artificial Intelligence The Royal Tenenbaums Moulin Rouge! Spirited Away Mulholland Drive Donnie Darko The Lord of the Rings: The Fellowship of the Ring
2002 Narc Ten The Pianist Far From Heaven City of God Talk to Her 25th Hour Confessions of a Dangerous Mind Adaptation Bowling for Columbine Gangs of New York The Lord of the Rings: The Two Towers Punch Drunk Love Russian Ark 28 Days Later
2003 Finding Nemo The Return Big Fish Kill Bill Vol.1 Dogville Spring, Summer, Fall, Winter…and Spring Oldboy Lost in Translation The Lord of the Rings: The Return of the King Love Actually Pirates of the Caribbean: The Curse of the Black Pearl 21 Grams
2004 Life Aquatic with Steve Zissou Before Sunset Moolaadé Bad Education The Incredibles Kill Bill Vol. 2 Million Dollar Baby The Passion of Christ Sideways Shaun of the Dead Supersize Me Tropical Malady Eternal Sunshine of the Spotless Mind
2005 Brick Kiss Kiss Bang Bang A History of Violence Brokeback Mountain The New World Caché Capote Batman Begins Lord of War Crash A History of Violence
2006 The Fall Apocalypto Babel Casino Royale The Departed The Inconvenient Truth Little Miss Sunshine Volver United 93 Syndromes and a Century The Lives of Others Pan’s Labyrinth Children of Men
2007 I’m Not There Zodiac Across the Universe Atonement Gone Baby Gone Juno Michael Clayton Ratatouille The Diving Bell and the Butterfly 4 Months, 3 Weeks and 2 Days No Country for Old Men There Will Be Blood The Assassination of Jesse James by the Coward Robert Ford
2008 Let the Right One In The Headless Woman The Hurt Locker The Curious Case of Benjamin Button The Dark Knight WALL-E Synecdoche, New York Frost/Nixon Gran Torino Milk Revolutionary Road Slumdog Millionaire
2009 Watchmen The White Ribbon Moon The Girl With the Dragon Tattoo White Material The Secret in Their Eyes A Prophet A Serious Man Fish Tank Inglourious Basterds
2010 Buried Blue Valentine Black Swan True Grit Inception Certified Copy Uncle Boonmee Who Can Recall His Past Lives The Social Network
2011 Take Shelter Shame The Artist The Turin Horse Once Upon a Time in Anatolia Melancholia Margaret A Separation The Tree of Life Drive Super 8
2012 Looper Moonrise Kingdom Spring Breakers Tabu Stories We Tell Zero Dark Thirty Amour The Master Holy Motors The Act of Killing Mud Dredd Seven Psychopaths The Place Beyond the Pines
2013 Rush Before Midnight Snowpiercer Inside Llewyn Davis Her Dallas Buyers Club Wolf of Wall Street Only Lovers Left Alive Prisoners The Great Beauty Under the Skin Ida Blue Is the Warmest Color 12 Years a Slave
2014 Inherent Vice Goodbye to Language Leviathan Birdman Timbuktu The Grand Budapest Hotel Boyhood Gone Girl Whiplash
2015 Spotlight Carol The Assassin Brooklyn Inside Out Son of Saul Mad Max: Fury Road Amy The Big Short Ex Machina The Martian Room Revenant Sicario
2016 Hail, Caesar! Hell or High Water Lion Manchester by the Sea Moonlight Nocturnal Animals
2017 Okja Baby Driver Dunkirk The Beguiled Trainspotting 2
Edit: Replaced Dumb and Dumber with Once Were Warriors
submitted by 35mmOfView to movies [link] [comments]

[WTS] Lot of 90% and .999 bars and rounds

This is my first time selling here but I have purchased from multiple people here.
So here is the lot http://imgur.com/yIA7seL
4x 2013 ASE - $25 each http://i.imgur.com/oTNVGaL.jpg?1
3x American Flag bars - $25 each 1x Johnson Matthey bar - $24 2x Silvertowne Bars - 22.5 each http://imgur.com/jzj53ac
1x .999 Silver Two Dollar bill - $95 http://i.imgur.com/DX9ezDA.jpg?1
1x 2014 Reverse Proof CML with Horse Privy - $28 SOLD http://i.imgur.com/7Rwjp7W.jpg?1 http://i.imgur.com/2GbfaZw.jpg?1
1x 2013 Fiji Taku - $25 SOLD http://i.imgur.com/BJYm7Fy.jpg?1 http://i.imgur.com/na8fDQz.jpg?1
3x .999% Circus Circus Silver tokens - $15 each 1x .999 Caesars token - $14 1x .999 1992 Harveys Casino and Resort token - $18 (or $75 shipped for all 5 casino tokens) SOLD http://i.imgur.com/COfhWbg.jpg?1
1x 1000 grain (just over 2 OZT) Hamilton Mint "Spirit of America" Viking coin, 24K gold clad .999 Fine silver. From what Ive found googling it, it was part of a set of 12 coins, only 10,000 sets were minted, and its by far my favorite round. It has a serial number and other stamps on the side. - $65 http://i.imgur.com/w8uwckK.jpg?1 http://i.imgur.com/N3RfCHJ.jpg?1
6x Walking Liberty halves SOLD
http://i.imgur.com/skQKL4n.jpg?1
19x 90% Washington Quarters SOLD http://i.imgur.com/QqTaBn1.jpg
29x dimes (13 Rosies & 16 Mercs) SOLD http://i.imgur.com/Kodtm34.jpg?1
For the 90% Ill take 17x face for the whole lot or 18x face if broken up. I can post the years of the 90% coins if people are looking to complete sets.
I also have a 1gram IGR gold bar that Id sell for $55 if there is interest Ill post a pic.
Shipping will $3-5 depending on the size of the order, I accept Paypal Gift. Sorry for the crappy iPhone pics, If you want better ones of any specific items let me know and Ill get my camera out and see what I can do. Feel free to PM me with any questions
submitted by GWStroebel to Pmsforsale [link] [comments]

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